The attractions you’re working towards aren’t just spicier versions of what you play with in the early game they’re some of the most iconic movie monsters of all time. Maybe this is what separates Jurassic World Evolution from other management games. Ever seen an Edmontosaurus? A T-Rex it ain’t. The true horror of managing a dino park is not when raptors eat visitors, but having to wait for people to buy enough t-shirts to pay for an Edmontosaurus. When I finally earned the cash to buy a carnivore it promptly ate all my other attractions, which put us in the red. I got to play from the first island, where all your wallet will stretch to is a couple of lame herbivores and some tarmac. Except where he kept boasting about no expense being spared, I’m quite up front about my park being built on a budget. Think of the video above as Hammond’s introductory tour in Jurassic Park.
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